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AI Insights · Timothy · January 2023

Top 5 Stickman Games Performance in Portugal, Q4 2022

Analyzing the performance of the top 5 Stickman games on a unified platform in Portugal during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Stickman Games Performance in Portugal, Q4 2022

In Q4 2022, the top 5 Stickman games on a unified platform in Portugal showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Stick Hero - Mighty Tower Wars This game experienced a fluctuating trend in weekly downloads, starting with around 1.6K at the beginning of the quarter and ending with a peak of approximately 3.5K in the final week of December. The weekly active users also saw a general upward trend, increasing from about 20.5K to over 23K by the end of the quarter.

Supreme Duelist Weekly downloads for Supreme Duelist showed a steady pattern with minor fluctuations, starting at nearly 2K and peaking at around 2.1K in the last week of December. The active user base remained relatively stable, with a slight increase from roughly 16.9K to approximately 17K by the end of the quarter. Revenue remained negligible, with only a few dollars recorded sporadically.

Stickman Hook Weekly downloads for Stickman Hook saw a gradual increase, starting at 1.3K and reaching a peak of about 2.1K by the end of December. The active user count showed a similar positive trend, rising from around 7.9K to almost 8.9K. Revenue was minimal, with a few dollars recorded in some weeks, peaking at $16 in the final week of the quarter.

Stick Hero - Tower Defense This game had a more volatile download trend, beginning the quarter with over 2K downloads and finishing with around 344. The active user count also saw a decline, starting at about 3.3K and dropping to 841 by the end of December. Revenue remained low, with only a few dollars earned sporadically throughout the quarter.

Red and Blue Stick: Animation The weekly downloads for Red and Blue Stick: Animation varied widely, peaking at about 1.7K at the end of October and then fluctuating to end the quarter at 634. Active user numbers showed an upward trend initially, reaching a high of 3.4K by the end of October, and then stabilizing around 2.3K towards the end of December. No revenue was recorded for this game during the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023